Riot Games.
Designing the desktop app at the centre of Riot's shift to an entertainment company.

Riot is no longer one game. It's new titles, esports, publishing and live events. I led design for the desktop client that holds them together, and set direction for its biggest projects across desktop, mobile and web.
- Role
- Principal Product Designer
- Responsible for
- Strategy, Quality, Craft
- Scope
- Desktop, mobile, web
- Date
- 2017–2021, 2026–present
- 50M
- Monthly users · desktop app
- 6M
- Monthly users · mobile app
- 13M
- Monthly users · web



Impact
- 50M
- Monthly active users
- +253%
- Engagement with publishing content in the client
- 3 surfaces
- One direction across desktop, mobile and web




